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authornasr <nsrddyn@gmail.com>2025-12-18 23:06:45 +0100
committernasr <nsrddyn@gmail.com>2025-12-18 23:06:45 +0100
commit604cf259912c812f1ab6b92e212bfe86b3b5fb4e (patch)
tree8a9c8d863acd22294be47340c317a830fa25aa05 /space_game.c
parentab3168232c68681470f030fa50071cf44321c66a (diff)
refactor: removed cmake and replaced it with a build script
Diffstat (limited to 'space_game.c')
-rw-r--r--space_game.c21
1 files changed, 0 insertions, 21 deletions
diff --git a/space_game.c b/space_game.c
deleted file mode 100644
index bbe51cd..0000000
--- a/space_game.c
+++ /dev/null
@@ -1,21 +0,0 @@
-#include <raylib.h>
-
-#define SCREEN_WIDTH 800
-#define SCREEN_HEIGHT 600
-
-int main()
-{
- InitWindow(SCREEN_WIDTH, SCREEN_HEIGHT, "SPACE INVADERS");
- SetTargetFPS(60);
-
- while(!WindowShouldClose())
- {
- BeginDrawing();
- ClearBackground(BLACK);
-
- EndDrawing();
- }
-
- CloseWindow();
- return 0;
-}