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#ifndef BASE_RENDER
#define BASE_RENDER
typedef struct Engine Engine;
struct Engine
{
const char *name;
int width;
int height;
VkExtensionProperties *vk_properties;
VkInstance *vk_instance;
};
internal void vk_render_entrypoint(Engine *engine, MemArena *arena);
#define RenderEntrypoint vk_render_entrypoint
#endif
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