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1//
2// I2CUITests.swift
3// I2CUITests
4//
5// Created by nsrddyn on 09/11/2024.
6
7import XCTest
8
9final class I2CUITests: XCTestCase {
10
11 override func setUpWithError() throws {
12 // Put setup code here. This method is called before the invocation of each test method in the class.
13
14 // In UI tests it is usually best to stop immediately when a failure occurs.
15 continueAfterFailure = false
16
17 // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
18 }
19
20 override func tearDownWithError() throws {
21 // Put teardown code here. This method is called after the invocation of each test method in the class.
22 }
23
24 @MainActor
25 func testExample() throws {
26 // UI tests must launch the application that they test.
27 let app = XCUIApplication()
28 app.launch()
29
30 // Use XCTAssert and related functions to verify your tests produce the correct results.
31 }
32
33 @MainActor
34 func testLaunchPerformance() throws {
35 if #available(macOS 10.15, iOS 13.0, tvOS 13.0, watchOS 7.0, *) {
36 // This measures how long it takes to launch your application.
37 measure(metrics: [XCTApplicationLaunchMetric()]) {
38 XCUIApplication().launch()
39 }
40 }
41 }
42}