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/*
 * 4coder_async_tasks.cpp - Types for the custom layer asynchronous task system.
 */

// TOP

#if !defined(FCODER_ASYNC_TASKS_H)
#define FCODER_ASYNC_TASKS_H

typedef void Async_Task_Function_Type(struct Async_Context *actx, String_Const_u8 data);
typedef u64 Async_Task;

struct Async_Thread{
 struct Async_System *async_system;
 System_Thread thread;
 struct Async_Node *node;
 Async_Task task;
 b32 cancel_signal;
 };

 struct Async_Node{
 union{
 Async_Node *next;
 Node node;
 };
 Async_Task task;
 Async_Thread *thread;
 Async_Task_Function_Type *func;
 String_Const_u8 data;
 };

 struct Async_System{
 void *cmd_context;

 Heap node_heap;
 Arena node_arena;
 System_Mutex mutex;
 System_Condition_Variable cv;
 System_Condition_Variable join_cv;
 Async_Task task_id_counter;
 Async_Node *free_nodes;
 Node task_sent;
 i32 task_count;

 Async_Thread thread;
 };

 struct Async_Context{
 Application_Links *app;
 Async_Thread *thread;
};

#endif

// BOTTOM