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/*
4coder_command_map.h - Command management types
*/

// TOP

#if !defined(FCODER_CODEPOINT_MAP_H)
#define FCODER_CODEPOINT_MAP_H

typedef i64 Command_Map_ID;

struct Command_Trigger{
  Command_Trigger *next;
  Input_Event_Kind kind;
  u32 sub_code;
  Input_Modifier_Set mods;
};

struct Command_Trigger_List{
  Command_Trigger *first;
  Command_Trigger *last;
};

struct Command_Binding{
  union{
    Custom_Command_Function *custom;
    char *name;
  };

  Command_Binding();
  Command_Binding(Custom_Command_Function *c);
  Command_Binding(char *n);

  operator Custom_Command_Function*();
  operator char*();
};

struct Command_Modified_Binding{
  Command_Modified_Binding *next;
  SNode order_node;
  Input_Modifier_Set mods;
  Command_Binding binding;
};

struct Command_Binding_List{
  Command_Binding_List *next;
  SNode *first;
  SNode *last;
  i32 count;
};

struct Command_Map{
  Command_Map *next;
  Command_Map *prev;
  Command_Map_ID id;
  Command_Map_ID parent;
  Command_Binding text_input_command;
  Arena node_arena;
  Table_u64_u64 event_code_to_binding_list;
  Table_u64_u64 cmd_to_binding_trigger;
  Command_Modified_Binding *binding_first;
  Command_Modified_Binding *binding_last;
  Command_Binding_List *list_first;
  Command_Binding_List *list_last;

  struct Binding_Unit *real_beginning;
};

struct Mapping{
  Arena node_arena;
  Heap heap;
  Base_Allocator heap_wrapper;
  Table_u64_u64 id_to_map;
  Command_Map_ID id_counter;
  Command_Map *first_map;
  Command_Map *last_map;
  Command_Map *free_maps;
  Command_Modified_Binding *free_bindings;
  Command_Binding_List *free_lists;
};

typedef i32 Binding_Match_Rule;
enum{
  BindingMatchRule_Strict,
  BindingMatchRule_Loose,
};

struct Map_Event_Breakdown{
  Input_Modifier_Set *mod_set;
  u64 key;
  Key_Code skip_self_mod;
};

#endif

// BOTTOM