From 111fde401ad32ceff815f0a5ea3ace650cce60b6 Mon Sep 17 00:00:00 2001 From: nasr Date: Wed, 4 Mar 2026 20:22:50 +0000 Subject: feature(main): b-tree structure + thoughts and sources --- source/storage/b_tree.c | 34 ++++++++++++++++++++++++++++++++++ source/storage/b_tree.h | 44 ++++++++++++++++++++++++++++++++++++++++++++ source/storage/table.c | 0 source/storage/table.h | 0 4 files changed, 78 insertions(+) create mode 100644 source/storage/b_tree.c create mode 100644 source/storage/b_tree.h create mode 100644 source/storage/table.c create mode 100644 source/storage/table.h (limited to 'source/storage') diff --git a/source/storage/b_tree.c b/source/storage/b_tree.c new file mode 100644 index 0000000..4b42496 --- /dev/null +++ b/source/storage/b_tree.c @@ -0,0 +1,34 @@ + +// TODO(nasr): +// 1. splitting the tree when getting too big? (horizontally) +// 2. joining trees? + + +internal void +b_tree_create(mem_arena *arena, u16 order) +{ + + +} + +// NOTE(nasr): nodes that get passed as parameters should've already been loaded into memory +internal void +b_tree_search(node *node) +{ + + +} + +internal void +b_tree_insert() +{ + +} + +internal void +b_tree_write() +{ + // TODO(nasr): write the b_tree to disk +} + + diff --git a/source/storage/b_tree.h b/source/storage/b_tree.h new file mode 100644 index 0000000..10ad00d --- /dev/null +++ b/source/storage/b_tree.h @@ -0,0 +1,44 @@ +#ifndef BTREE_H +#define BTREE_H + +// maximum height of the tree the lower the lower the lower amount +// of disk reads which translates into faster? +#define B_TREE_ORDER 4 + +typedef struct b_tree_node b_tree_node; +struct b_tree_node +{ + + // store the values + string8 keys[B_TREE_ORDER - 1]; + csv_row *rows[B_TREE_ORDER - 1]; + + b_tree_node *parent; + // handle to store children faster than linked list + // because now we can iteratate over the nodes instead of having cache misses + // when jumping through linked nodes + b_tree_node *children[B_TREE_ORDER]; + + // NOTE(nasr): reference count ::: check how many leaves are using this node + // also not needed for now because we don't free individual node because of arena allocator + // i32 *refc; + + i32 key_count; + + b32 leaf; + +}; + +typedef struct b_tree b_tree; +struct b_tree +{ + // NOTE(nasr): make sure this always stays in memory + // so that initial fetch never requires a disk read + b_tree_node *root; + +}; + + + + +#endif /* BTREE_H */ diff --git a/source/storage/table.c b/source/storage/table.c new file mode 100644 index 0000000..e69de29 diff --git a/source/storage/table.h b/source/storage/table.h new file mode 100644 index 0000000..e69de29 -- cgit v1.3