From bcf4c2ebce03699110d13608999510c43fa959df Mon Sep 17 00:00:00 2001 From: nasr Date: Tue, 10 Mar 2026 22:27:32 +0000 Subject: refactor(main): b_tree implementation. single header thing --- source/btree.h | 108 --------------------------------------------------------- 1 file changed, 108 deletions(-) delete mode 100644 source/btree.h (limited to 'source/btree.h') diff --git a/source/btree.h b/source/btree.h deleted file mode 100644 index 42c8e21..0000000 --- a/source/btree.h +++ /dev/null @@ -1,108 +0,0 @@ -#ifndef BTREE_H -#define BTREE_H - -// maximum height of the tree the lower the lower the lower amount -// of disk reads which translates into faster? -#define B_TREE_ORDER 4 - -typedef struct b_tree_node b_tree_node; -struct b_tree_node -{ - - // store the values - string8 keys[B_TREE_ORDER - 1]; - csv_row *rows[B_TREE_ORDER - 1]; - - b_tree_node *parent; - // handle to store children faster than linked list - // because now we can iteratate over the nodes instead of having cache misses - // when jumping through linked nodes - b_tree_node *children[B_TREE_ORDER]; - - // NOTE(nasr): reference count ::: check how many leaves are using this node - // also not needed for now because we don't free individual node because of arena allocator - // s32 *refc; - - s32 key_count; - - b32 leaf; - -}; - -typedef struct b_tree b_tree; -struct b_tree -{ - // NOTE(nasr): make sure this always stays in memory - // so that initial fetch never requires a disk read - b_tree_node *root; - -}; - - - - -// TODO(nasr): 1. splitting the tree when getting too big? (horizontally) 2. joining trees? - -internal b_tree_node * -node_alloc(mem_arena *arena) -{ - b_tree_node *node = PushStructZero(arena, type); - node->leaf = 1; - return node; -} - -// NOTE(nasr): @return the index of of the found element -internal s32 -node_find_pos(mem_arena *arena, string8 value) -{ - s32 i = 0; - while (i < n->key_count && str8_cmp(n->keys[i], k) < 0) - { - ++i; - } - - return i; -} - -interal void -b_tree_create(mem_arena *arena, b_tree *tree) -{ - tree->root = node_alloc(arena); - tree->root->leaf = 1; - tree->root->key_count = 0; -} - -// NOTE(nasr): nodes that get passed as parameters should've already been loaded into memory -internal void -b_tree_search(b_tree_node *node, string8 key) -{ - s32 found_index = node_find_pos(node, key); - - if (found_index < n->key_count && string_compare(n->keys[i], key) == 0) - { - return n->rows[i]; - } - if (n->leaf) - { - return NULL; - - } - - return b_tree_search(n->children[i], key); - - -} - -internal void -b_tree_insert() -{ - -} - -internal void -b_tree_write() -{ - // TODO(nasr): write the b_tree to disk -} - -#endif /* BTREE_H */ -- cgit v1.3