#if PLATFORM_UNIX internal MemArena * unix_arena_create(u64 capacity) { MemArena *arena = (MemArena *)mmap( /* kernel decides where to throw the arena */ NULL, capacity + sizeof(MemArena), PROT_READ | PROT_WRITE, MAP_SHARED | MAP_ANONYMOUS, -1, 0); if(arena == MAP_FAILED) { return NULL; } arena->capacity = capacity; arena->base_position = (u8 *)arena + sizeof(MemArena); arena->current_position = 0; arena->previous_position = 0; return arena; } internal void unix_arena_destroy(MemArena *arena) { if(!arena) { return; } munmap(arena, arena->capacity + sizeof(MemArena)); } #elif PLATFORM_WINDOWS internal MemArena * win32_arena_create(u64 capacity) { MemArena *arena = (MemArena *)VirtualAlloc( NULL, capacity + sizeof(MemArena), MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE); if(!arena) { return NULL; } arena->capacity = capacity; arena->base_position = (u8 *)arena + sizeof(MemArena); arena->current_position = 0; arena->previous_position = 0; return arena; } internal void win32_arena_destroy(MemArena *arena) { if(!arena) { return; } VirtualFree(arena, 0, MEM_RELEASE); return; } #endif RETURNS_NON_NULL_VALUE internal void * arena_alloc(MemArena *arena, u64 size, b32 zero) { if(!arena) { return NULL; } u64 aligned = Align(arena->current_position, arena_align); u64 new_pos = aligned + size; if(new_pos > arena->capacity) { return NULL; } void *out = arena->base_position + aligned; arena->previous_position = arena->current_position; arena->current_position = aligned + size; if(zero) { MemSetZero(out, size); } return out; } internal void arena_pop(MemArena *arena, u64 size) { size = Min(size, arena->current_position); arena->current_position -= size; } internal void arena_pop_to(MemArena *arena, u64 pos) { u64 size = pos < arena->current_position ? arena->current_position - pos : 0; arena_pop(arena, size); } internal void arena_clear(MemArena *arena) { arena->current_position = 0; } internal MemArena * arena_resize_align(MemArena *arena, void *old_memory, u64 new_size, u64 old_size, umm alignment) { u8 *old_mem = (u8 *)old_memory; if(is_pow(alignment)) { arena->current_position = Align(arena->current_position, alignment); } if(old_memory == NULL || old_size == 0) { return (MemArena *)arena_alloc(arena, new_size, 0); } else if((old_mem >= arena->base_position && old_mem < arena->base_position + arena->capacity)) { if((arena->base_position + arena->previous_position) == old_memory) { arena->current_position = arena->previous_position + new_size; if(new_size > old_size) { MemSet(&arena->current_position, new_size - old_size); } return (MemArena *)old_memory; } else { void *new_memory = arena_alloc(arena, new_size, 0); umm copy_size = old_size < new_size ? old_size : new_size; memmove(new_memory, old_mem, copy_size); } } else { // Log("yeah something in the mem allocator failed i guess"); // TODO: find a way to properly include the logging } return NULL; } internal MemArena * arena_resize(MemArena *arena, void *old_memory, u64 new_size, u64 old_size) { return arena_resize_align(arena, old_memory, new_size, old_size, arena_align); } internal ScratchArena scratch_start(MemArena *arena) { ScratchArena sa; sa.arena = arena; sa.start_position = arena->current_position; return sa; } internal void scratch_end(ScratchArena *sa) { sa->arena->current_position = sa->start_position; } //- internal b32 is_pow(umm x) { return (x & (x - 1)) == 0; } internal u64 align(u64 pointer, umm alignment) { if((alignment & (alignment - 1)) == 0) { return pointer; } return (pointer + alignment - 1) & ~(alignment - 1); }