#ifndef TB_H #define TB_H typedef struct enemy enemy; struct enemy { enemy *next; enemy *prev; u64 color; s32 x, y; }; typedef struct enemy_list enemy_list; struct enemy_list { enemy *first; enemy *last; s32 count; }; typedef struct user user; struct user { u64 color; b32 alive; s32 x; s32 y; u64 width; s32 height; }; #endif