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path: root/source/base/base_platform_win32.cpp
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internal void
#if COMPILER_GCC || COMPILER_CLANG
win32_logf(const char *fmt, ...) PRINTF_FORMAT
#elif COMPILER_MSVC
win32_logf(_Printf_format_string_ const char *fmt, ...)
#endif
{
    char buffer[4096];
    va_list args;
    va_start(args, fmt);
    int len = vsnprintf(buffer, sizeof(buffer), fmt, args);
    va_end(args);

    if (len < 0)
        return;
    if ((u64)len >= sizeof(buffer))
        len = sizeof(buffer) - 1;

    HANDLE handle_stdout = GetStdHandle(STD_OUTPUT_HANDLE);
    DWORD written        = 0;
    WriteConsoleA(handle_stdout, buffer, (DWORD)len, &written, NULL);
}

internal void win32_log(String8List messages)
{
    HANDLE handle_stdout = GetStdHandle(STD_OUTPUT_HANDLE);
    u64 count            = 0;
    for (String8Node *node = messages.first; count < messages.count; node = node->next) {
        DWORD written = 0;
        WriteConsoleA(handle_stdout, node->value.data, (DWORD)(node->value.size), &written, NULL);
        ++count;
    }
}

// exit win32
// returns a boolean. i don't know what to do with the boolean if it fails hahahahhaa
// not like you can exit hahahahaha0
internal b32 win32_os_exit()
{
    ExitProcess(0);
    return true;
}

// TODO: remove FORMAT_MESSAGE_ALLOCATE_BUFFER flag
internal void win32_handle_error(MemArena *arena, DWORD error)
{
    ScratchArena scratch = scratch_start(arena);
    String8 error_buffer = PushString8(arena, 255);
    DWORD error_result   = GetLastError();

    DWORD p_buffer = FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
                                   NULL, error_result, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
                                   (LPTSTR)&error_buffer.data, 255, NULL);

    Log("Error code: %lu\n", error_result);
    Log("Error formatted message: %.*s\n", Str8Arg(error_buffer));
    scratch_end(&scratch);
}

internal u64 safe_truncate_64(u64 value)
{
    Assert(value <= (u64)~0);
    return (u64)value;
}

internal b32 win32_file_exists(u8 *path)
{
    DWORD attributes = GetFileAttributesA((LPCSTR)path);
    return ((attributes != INVALID_FILE_ATTRIBUTES) && !(attributes & FILE_ATTRIBUTE_DIRECTORY));
}

internal b32 win32_file_write(String8 data, String8 path)
{
    b32 result = false;

    HANDLE file_handle = CreateFileA((LPCSTR)path.data, GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, 0);

    if (file_handle != INVALID_HANDLE_VALUE) {
        DWORD bytes_written;
        if (WriteFile(file_handle, data.data, (DWORD)data.size, &bytes_written, 0)) {
            result = (bytes_written == data.size);
        } else {
            Log("Writing the file was unsuccessful");
        }
        CloseHandle(file_handle);
    } else {
        Log("File handle has the INVALID_HANDLE_VALUE flag.");
    }

    return result;
}

internal String8 win32_file_load(MemArena *arena, String8 file)
{
    String8 result = {0};
    HANDLE file_handle =
        CreateFileA((LPCSTR)file.data, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);

    if (file_handle == INVALID_HANDLE_VALUE) {
        Log("Failed to open file\n");
        return result;
    }

    LARGE_INTEGER size;

    DWORD get_file_size_result = GetFileSizeEx(file_handle, &size);
    if (!get_file_size_result) {
        Log("Failed to get file size");
        win32_handle_error(arena, get_file_size_result);
        CloseHandle(file_handle);
        return result;
    }

    ScratchArena file_load_scratch = scratch_start(arena);
    u32 file_size32                = (u32)safe_truncate_64(size.QuadPart);
    result                         = PushString8(arena, file_size32);

    // return value in case of success should be true

    DWORD bytes_read = 0;
    ;
    DWORD read_file_result = ReadFile(file_handle, (LPSTR)result.data, file_size32, &bytes_read, 0);

    if (!read_file_result || (file_size32 != bytes_read)) {
        Log("Failed to read file\n");
        win32_handle_error(arena, read_file_result);
        CloseHandle(file_handle);
        return result;
    }

    result.size = file_size32;
    // TODO: find out if we want to free this or not.
    CloseHandle(file_handle);
    return result;
}

internal void *win32_load_library()
{
    // TODO: ...
}

internal void win32_library_get_proc()
{
    // TODO: ...
}

internal LRESULT CALLBACK win32_window_proc(HWND handle, UINT messages, WPARAM wparam,
                                            LPARAM lparam)
{

    switch (messages) {
        case WM_DESTROY:
        Win32Running = false;
        break;
        case WM_PAINT: {
        } break;
        case WM_SYSKEYDOWN:
        case WM_SYSKEYUP:
        case WM_KEYDOWN:
        case WM_KEYUP: {
            // TODO: ...
        } break;
    }

    return DefWindowProcA(handle, messages, wparam, lparam);
}

internal HWND win32_create_window(HINSTANCE instance, int height, int width, int display_x,
                                  int display_y, const char *window_name)
{
    Win32Running          = true;
    WNDCLASS window_class = {0};

    // TODO(nasr): check if CS_OWNDC CS_HREDRAW CS_VEREDRAW still matter
    window_class.style         = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
    window_class.lpfnWndProc   = win32_window_proc;
    window_class.hInstance     = instance;
    window_class.lpszClassName = window_name;

    HWND window_handle = {};
    if (RegisterClass(&window_class)) {
        window_handle = CreateWindowEx(0, window_class.lpszClassName, window_name,
                                       WS_OVERLAPPEDWINDOW | WS_VISIBLE, height, width, display_x,
                                       display_y, 0, 0, instance, 0);
    }

    Assert(window_handle);
    ShowWindow(window_handle, true);

    MSG message = {};
    while (Win32Running) {
        Log("status : %d", Win32Running);
        b32 result = GetMessage(&message, 0, 0, 0);
        if (result > 0) {
            TranslateMessage(&message);
            DispatchMessage(&message);
        } else {
            break;
        }
    } // cleanup get's handled by the OS, so there is no need worry about that

    return window_handle;
}

internal String8List win32_open_dir(MemArena *arena, String8 *original_path) {}