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-rw-r--r--I2C/I2CUITests/I2CUITests.swift42
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diff --git a/I2C/I2CUITests/I2CUITests.swift b/I2C/I2CUITests/I2CUITests.swift
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-//
-// I2CUITests.swift
-// I2CUITests
-//
-// Created by nsrddyn on 09/11/2024.
-
-import XCTest
-
-final class I2CUITests: XCTestCase {
-
- override func setUpWithError() throws {
- // Put setup code here. This method is called before the invocation of each test method in the class.
-
- // In UI tests it is usually best to stop immediately when a failure occurs.
- continueAfterFailure = false
-
- // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
- }
-
- override func tearDownWithError() throws {
- // Put teardown code here. This method is called after the invocation of each test method in the class.
- }
-
- @MainActor
- func testExample() throws {
- // UI tests must launch the application that they test.
- let app = XCUIApplication()
- app.launch()
-
- // Use XCTAssert and related functions to verify your tests produce the correct results.
- }
-
- @MainActor
- func testLaunchPerformance() throws {
- if #available(macOS 10.15, iOS 13.0, tvOS 13.0, watchOS 7.0, *) {
- // This measures how long it takes to launch your application.
- measure(metrics: [XCTApplicationLaunchMetric()]) {
- XCUIApplication().launch()
- }
- }
- }
-}